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Journal 2020

A Review of Hyperscanning and Its Use in Virtual Environments

A. Barde , I. Gumilar , A. F. Hayati , A. Dey , G. A. Lee , M. Billinghurst

Informatics

Hyperscanning records several people's brains at once — via EEG, fMRI, or fNIRS — and its use for studying social interaction has grown alongside the rise of collaboration in virtual environments. This review draws together the social-neuroscience work on hyperscanning and the HCI literature on remote collaboration. It then charts a way forward in which monitoring a group's neural activity inside a virtual environment could be used to understand and enhance how well they collaborate.

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BibTeX
@article{barde2020,
  author    = {A. Barde and I. Gumilar and A. F. Hayati and A. Dey and G. A. Lee and M. Billinghurst},
  title     = {A Review of Hyperscanning and Its Use in Virtual Environments},
  journal = {Informatics},
  volume    = {7},
  number    = {4},
  pages     = {55},
  doi       = {10.3390/informatics7040055},
  year      = {2020}
}